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MAK031205/README.md

Mohd Ayaan Khan

Unity Gameplay Programmer | Game Systems & Prototyping

2nd Year B.Tech Information Technology student at Manipal Institute of Technology Bengaluru.

I focus on gameplay programming, rapid prototyping, and game systems development using Unity and C#. My interests lie at the intersection of gameplay mechanics, player decision-making, AI systems, and interactive experiences.

๐Ÿ“„ Resume: View Resume

๐Ÿ’ผ LinkedIn: https://www.linkedin.com/in/mohd-ayaan-khan-1127762b0/

๐ŸŽฎ itch.io: https://mohdayaankhan.itch.io

๐ŸŽจ ArtStation: https://mak031205.artstation.com

๐Ÿ“ง Email: [email protected]


Featured Work

๐ŸŽ๏ธ Understeer

Gameplay-focused Unity racing prototype built around vehicle handling, tuning systems, and replayability.

Understeer Gameplay

Highlights

  • 8 drivable vehicles
  • Runtime tuning system
  • Checkpoint-based lap validation
  • Surface-dependent handling
  • Responsive UI systems
  • WebGL deployment

๐Ÿ”— Play: https://mohdayaankhan.itch.io/understeer

๐Ÿ”— Repository: https://github.com/MAK031205/understeer


๐ŸŽฏ CoinHit

Unreal Engine Blueprint prototype exploring player-versus-AI competition and resource collection.

CoinHit Gameplay

Highlights

  • Blueprint scripting
  • AI navigation system
  • Competitive resource collection
  • Risk/reward coin mechanics
  • Start and end screen UI
  • Replayability-focused gameplay loop

๐Ÿ”— Repository: https://github.com/MAK031205/CoinHit


๐ŸŽจ Blender Work

Environment and asset creation using Blender.

Bedroom Render

๐Ÿ”— ArtStation: https://mak031205.artstation.com


Current Project

๐Ÿ“– Shifts (In Development)

Narrative gameplay prototype exploring how player decision-making changes when consequences are communicated through different feedback systems.

Shifts Environment

Current Focus

  • Narrative Systems
  • Ink Integration
  • Environmental Storytelling
  • Player Decision-Making Research

Status: Active Development


Technical Skills

Programming

  • C#
  • C
  • Unity Engine
  • Unreal Engine (Blueprints)

Gameplay Development

  • Gameplay Systems
  • Vehicle Physics
  • AI Systems
  • UI Programming
  • Rapid Prototyping
  • Game Design

Content Creation

  • Blender
  • Low Poly Asset Creation
  • Environment Design

Currently Looking For

Game Development Internships

Particularly interested in:

  • Gameplay Programming
  • Systems Design
  • Prototyping
  • Racing Games
  • Indie Development

Pinned Loading

  1. understeer understeer Public

    Gameplay-focused Unity racing prototype featuring vehicle physics, runtime tuning systems, lap validation, and replayability-focused design.

    ShaderLab

  2. CoinHit CoinHit Public

    Gameplay-focused Unreal Engine prototype featuring player-vs-AI competition, Blueprint scripting, AI navigation, and replayability-focused game design.