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Facing Direction

Koopa1018 edited this page Jan 2, 2021 · 1 revision

Facing Direction is a package of data components that each store what their names imply: the directions objects are facing. Because this is an important thing to know for many systems, it's useful to have this data stored in a component separate from any system.

Each Facing Direction component has its own use, mostly defined by how many axes the gameplay takes place in.

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