- Conventions
- Installation
- Resources
- Entities: easily create persistent abstract objects; like for dynamic navigation menus.
- Interact: general purpose interface with the world.
- Jobs: register jobs externally that allow characters to interact with.
- Navigation: nested options within a navigation wheel.
- Npcs: create stateful npcs with a series of functions and callbacks.
- Utility: a bunch of random helpers.
Knvctedd/framework
Folders and files
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