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VCR Pro Ultimate 1.0

  • This control Physics works with all vehicles in the Unity And with all the physical properties of the vehicle, regardless of its type.

MainInputs

  • Engine RPM: 750 rpm
  • Gear: N
  • Transmission: MT,AT DCT
  • Engine Torque: 0 Nm
  • EHP: 0.18 bhp
  • WHP: 0.00 bhp
  • Brake type: ABS , Normal
  • Traction type: AWD,FWD,RWD
  • Stability systems: ABS,TRC,ESP
  • Tire heat: 10°
  • Speed: 0 mph
  • Fuel: 23.76 gal/23.78 gal, 99.94%
  • Engine Hot: 95°
  • Consumption: 0.00 MPG
  • Range: 23.81 yd
  • BSFC: 0
  • Load: 0.37

Engine

  • Engine Properties
    • Engine power
      • HP=(Engine rpm * Engine Torque) / 5252
      • HP = 0.0 Hp.
      • If we calculate the horsepower, it looks like this:
      • HP = (425 x 5,500) / 5,252
      • HP = 2,337,500 / 5,252
      • HP = 445 hp
    • Engine Torque
      • Torque = (Engine power x 5252) / Engine rpm
      • Torque = 0.0 Nm
    • wheel Troque
      • wheel Torque = (Engine Torque * gearratios * final differential ratio) / system efficiency
  • Fuel
  • The code has a complete fuel system for the vehicle, allowing you to adjust the size of the tank, the fuel consumption, the initial fuel in the tank, among other things.

Transmission

  • The types that will be used in this simulator are the manual transmission, the automatic transmission, and the dual-clutch transmission excellent driving experience. د

Wheels Properties

Mulit Raycast

-You can setup with all different tire sizes for vehicles

SphereCast

-You can setup with all different tire sizes for vehicles

Suspension

  • It is possible to adjust all vehicle settings through the code, including suspension height, swing adjustment, hardness, among other properties.
  • The system includes an adjustment to the 'center of mass' of the vehicle, so you can make the simulation more accurate and realistic.

Hook's law equation

  • This law is used to measure the strength of the bellows.
  • F = K * x
  • F: the force acting on the spring (N Newton).
  • K: the spring is constant (fixed), which is a constant value for each spring and expresses the rigidity of the spring (in Newton/m).
  • X: the displacement or expansion of the spring compared to its original length (in meters).

Assistance

ABS

  • The purpose of the anti-lock braking system (ABS) is to lock the wheels and prevent cars from skidding during hard braking.

ESP

  • The Electronic Stability and Stabilization System (ESP) works to prevent or reduce the severity of the vehicle slipping or going out of control while driving in all different factors and conditions.

TRC

  • This system was created in order to avoid slipping when driving and to enjoy more control.
  • The stability control system is designed to detect one wheel rotating at a faster speed than the other wheel and thus automatically activate the brakes on the faster wheel.

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(VCR) This control Physics works with all vehicles in the Unity.

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