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πŸ’­
frame graphs? nah, pipelinebuilder
πŸ’­
frame graphs? nah, pipelinebuilder

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Kaylubkiss/README.md

πŸ‘‹ πŸ‘‹ Hello Hello!!! Welcome to my page πŸ‘‹ πŸ‘‹

I'm Caleb.

πŸŽ“ I graduated from DigiPen Institute of Technology, with a Bachelor of Science in Computer Science in Real-Time Interactive Simulation (RTIS).

β™₯️ I love programming C/C++ systems, and am actively developing my own graphics engine with Vulkan. My goal is to push my knowledge on what's possible with real-time interactive graphics.

πŸ“§ Also currently looking for work in the space of systems and graphics programming.

Progress Snippets

material Rendering WIP
Material Integration in the Engine. WIP from Feb. 2026.
IBL rendering
Image-Based Lighting (IBL) from May 2026.

Languages

C++ C JavaScript

Libraries

Vulkan API OpenGL

Development Tools

CMake Windows Terminal PowerShell Bash Script

Pinned Loading

  1. CWKVulkanEngine CWKVulkanEngine Public

    a vulkan graphics engine being built by a noob. How hard could it be?

    C++ 1

  2. ThreeJS-Fun ThreeJS-Fun Public

    Learning about javascript and rendering on the web!

    JavaScript

  3. Project-Samples Project-Samples Public

    Some work I've done during my time at DigiPen + Old Vulkan Engine Code

    C++

  4. kaylubkiss.github.io kaylubkiss.github.io Public

    JavaScript