Full-stack developer, software engineer, and XR/game developer focused on building polished, performant, and practical digital products.
I work across modern web applications, real-time game systems, backend architecture, and interactive user experiences. My background includes full-stack product development, FiveM server infrastructure, React and TypeScript applications, Lua gameplay systems, database-backed tools, and performance-minded engineering across both client and server environments.
- Build full-stack web applications with React, TypeScript, and modern frontend tooling
- Develop backend systems, APIs, database-driven features, and production workflows
- Create FiveM resources, NUI interfaces, server systems, and gameplay infrastructure
- Design interactive experiences using 3D, motion, and game-focused technologies
- Improve performance, reliability, maintainability, and developer experience
This portfolio highlights selected projects across software, web, and game development, including:
- Lead development for FiveM roleplay and infrastructure projects
- Open-source React Three Fiber physics libraries
- Mobile and web applications with modern UI systems
- Game tooling, server systems, and experimental software projects
React, TypeScript, JavaScript, Svelte, Lua, SQL, C#, Rust, Python, Tailwind CSS, Three.js, React Native, Node.js, MariaDB, MongoDB, PostgreSQL, and FiveM/NUI development.
I am interested in opportunities where strong engineering and thoughtful product development overlap. I enjoy roles that involve ownership, problem solving, system design, performance optimization, and building tools or experiences that people actually use.
I am especially well-suited for work involving:
- Full-stack application development
- Frontend engineering and interface architecture
- Game, XR, or real-time interactive systems
- Backend and database-driven product features
- Developer tools, internal platforms, and technical product work
Email: [email protected]
GitHub: https://github.com/HyperExtendedReality