Condense redundant ethereal familiar recipes#53
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There are now generic recipes that work for any aspect and adapt their costs based on the familiar being created/upgraded. Only the recipe for Terra is shown by default in the Thaumonomicon/NEI, but they all work.
EnderProyects
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May 29, 2026
EnderProyects
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All seems good + is something we need, it removes so much bloat
Dream-Master
enabled auto-merge (squash)
May 29, 2026 19:42
Dream-Master
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May 29, 2026 19:43
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There are now generic recipes that work for any aspect and adapt their costs based on the familiar being created/upgraded. Only the recipe for Terra is shown by default in the Thaumonomicon/NEI, but they all work.
This new Thaumonomicon page (replaced an unused translation key) explains that:
Ethereal essence of any aspect may be used when making an Ethereal Familiar, so long as they both match. 10 essentia of the same aspect is also required. The aspect chosen influences the color of the created Familiar, and its upgrade recipes will also require ethereal essence and essentia of that same aspect. All recipes will show the costs for a Terra-aspected Familiar by default (note that no upgrade recipes require Terra if the wisp is not attuned to that aspect).
No more NEI spam!
Recipes in NEI:
familiar.recipes.mp4
I tested these changes by making a new Ignis one and upgrading it twice to have Lightning Impact II, which seems like it worked perfectly
