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2 changes: 1 addition & 1 deletion automated_updates_data.json
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
{
"last_automated_updates_commit": "969c3ba160ba5a7da09c0980d37e1faf7f42914c",
"last_automated_updates_commit": "7df3a3b34337bd13d50337ef5ae0029a5c689f08",
"last_improved_things": [
{
"date": "2026-02-16",
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2 changes: 1 addition & 1 deletion docs/gdevelop5/objects/spine/index.md
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Expand Up @@ -26,7 +26,7 @@ You can:
It uses files exported from Spine (`.json`, `.atlas`, and image files) to render and animate characters or elements with smooth, interpolated bone-based movement.

!!! tip
To ensure proper compatibility with GDevelop, use **Spine version 4.1** when exporting your animations. You can select the Spine version in the **Spine launcher** before exporting your files.
To ensure proper compatibility with GDevelop, use **Spine version 4.2** when exporting your animations. You can select the Spine version in the **Spine launcher** before exporting your files.


!!! note
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