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Network Programming Final Project - Kahoot

Introduction

This project implements a multiplayer online quiz system similar to Kahoot. Each game session supports up to four players, and multiple sessions can run concurrently. Users can also upload their own question sets.

Prerequisites

1. Place the Project under unpv13e

Move the Kahoot folder into the root directory of unpv13e.

2. Install SFML

The project requires SFML (Simple and Fast Multimedia Library) for the graphical interface. Follow the steps below to install SFML:

On Ubuntu/Debian:

sudo apt update
sudo apt install libsfml-dev

On macOS (using Homebrew):

brew install sfml

Compilation

Navigate to the Kahoot folder and run:

cd unpv13e/Kahoot
make

Running the Application

Run the Server

./server

Run the Client (GUI)

./client_gui

Workflow

Below is the sequence diagram illustrating the workflow of this project:

sequence diagram

About

2024-Fall NYCU Intro. to Network Programming

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