Werebrary is a project for Al Biles' AI class. It exhibits: genetic algorithms, markov chain gibberish, behvior trees, and other delightful forms of (highly) artifical intellgence.
The project is viewable online at ajlity.com/werebrary.
- Install unity3d
- Checkout the repo
- Delete the
werebrary/Assets/libraryfolder. - Open the
library.unityfile. - Click window -> navigation, this will open the navigation panel. Click "bake". This regenerates the library folder.
- Run the simulation
werebrary/Assets/scripts/PatronController.cshad a behavior tree and half the genetic alogrithms.werebrary/Assets/scripts/Gibberish.cshas a gibberish generator.werebrary/Assets/scripts/LibraryEntrance.cshas the rest of the genetics.