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Currently building DRAWN
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Currently exploring
- Redis Internals
- WebRTC Networking
- Distributed Systems
- Observability
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Reach me at [email protected]
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Know about my experiences Resume
A multiplayer drawing platform exploring browser rendering, real-time synchronization and peer-to-peer communication.
- Server-authoritative game synchronization
- WebRTC peer-to-peer voice & video
- Canvas rendering engine
- Zero-asset audio generation
- Responsive rendering using normalized coordinates
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π¦ Repository: https://github.com/012SwastikKumar/drawn
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π Live Demo: https://drawn.onrender.com
Most of my production work is in private repositories, so I document the engineering decisions, failures and lessons learned through technical writing.
Recent topics include:
- Redis Learning Notes
- Caching
π Read all articles: here
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Solved 1000+ problems across competitive programming platforms.




