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5 changes: 4 additions & 1 deletion docs/ReleaseNotes.md
Original file line number Diff line number Diff line change
Expand Up @@ -55,7 +55,10 @@ line upon naming the release. Refer to previous for appropriate section names.
default, with `/Fi` to override the output filename. The old FXC-style `/P
<filename>` positional syntax has been renamed to `/Po`.
[#4611](https://github.com/microsoft/DirectXShaderCompiler/issues/4611).

- SPIR-V: Support `vk::SampledTexture` types (GLSL's `samplerND` equivalent)
[#7979](https://github.com/microsoft/DirectXShaderCompiler/issues/7979). With
this type, users no longer need to define both Sampler and Texture resources
with the same binding number.

### Version 1.9.2602

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