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6 changes: 6 additions & 0 deletions tools/clang/include/clang/Basic/Attr.td
Original file line number Diff line number Diff line change
Expand Up @@ -1157,6 +1157,12 @@ def HLSLRayQueryObject : InheritableAttr {
let Documentation = [Undocumented];
}

def HLSLSubObject : InheritableAttr {
let Spellings = []; // No spellings!
let Subjects = SubjectList<[CXXRecord]>;
let Documentation = [Undocumented];
}

// HLSL HitObject Attribute

def HLSLHitObject : InheritableAttr {
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5 changes: 5 additions & 0 deletions tools/clang/lib/AST/HlslTypes.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -687,6 +687,11 @@ bool GetHLSLSubobjectKind(clang::QualType type,
hgType = (DXIL::HitGroupType)(-1);
type = type.getCanonicalType();
if (const RecordType *RT = type->getAs<RecordType>()) {
RecordDecl *RD = RT->getDecl();
if (!RD->hasAttr<HLSLSubObjectAttr>()) {
return false;
}
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@pow2clk pow2clk Mar 26, 2025

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Given that you've added the attribute now, it would be pretty easy to avoid the string compares by adding a parameter to it containing an integer representation of the Subobjectkind similar to how HLSLResourceAttr does. The callers of CreateSubobjectStateObjectConfig and friends that call StartSubObjectDecl have the AR_OBJECT enums, which indicate which DXIL:SubobjectKind they need. It would be pretty easy to plumb it down and apply it to the attr.


StringRef name = RT->getDecl()->getName();
switch (name.size()) {
case 17:
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1 change: 1 addition & 0 deletions tools/clang/lib/Sema/SemaHLSL.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2792,6 +2792,7 @@ static CXXRecordDecl *StartSubobjectDecl(ASTContext &context,
CXXRecordDecl *decl = CXXRecordDecl::Create(
context, TagTypeKind::TTK_Struct, context.getTranslationUnitDecl(), NoLoc,
NoLoc, &id, nullptr, DelayTypeCreationTrue);
decl->addAttr(HLSLSubObjectAttr::CreateImplicit(context));
decl->addAttr(FinalAttr::CreateImplicit(context, FinalAttr::Keyword_final));
decl->startDefinition();
return decl;
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Original file line number Diff line number Diff line change
@@ -0,0 +1,69 @@
// RUN: %dxilver 1.9 | %dxc -T lib_6_9 -ast-dump-implicit %s | FileCheck -check-prefix=ASTIMPL %s
// The HLSL source is just a copy of
// tools\clang\test\HLSLFileCheck\shader_targets\raytracing\subobjects_raytracingPipelineConfig1.hlsl
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// This test tests that the HLSLSubObjectAttr attribute is present on all
// HLSL subobjects

// ASTIMPL: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct StateObjectConfig definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Flags 'unsigned int'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct GlobalRootSignature definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Data 'string'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct LocalRootSignature definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Data 'string'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct SubobjectToExportsAssociation definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Subobject 'string'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Exports 'string'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct RaytracingShaderConfig definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit MaxPayloadSizeInBytes 'unsigned int'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit MaxAttributeSizeInBytes 'unsigned int'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit struct RaytracingPipelineConfig definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit MaxTraceRecursionDepth 'unsigned int'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct TriangleHitGroup definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit AnyHit 'string'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit ClosestHit 'string'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct ProceduralPrimitiveHitGroup definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit AnyHit 'string'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit ClosestHit 'string'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Intersection 'string'
// ASTIMPL-NEXT: CXXRecordDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit referenced struct RaytracingPipelineConfig1 definition
// ASTIMPL-NEXT: HLSLSubObjectAttr 0x{{.+}} <<invalid sloc>> Implicit
// ASTIMPL-NEXT: FinalAttr 0x{{.+}} <<invalid sloc>> Implicit final
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit MaxTraceRecursionDepth 'unsigned int'
// ASTIMPL-NEXT: FieldDecl 0x{{.+}} <<invalid sloc>> <invalid sloc> implicit Flags 'unsigned int'


GlobalRootSignature grs = {"CBV(b0)"};
StateObjectConfig soc = { STATE_OBJECT_FLAGS_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITONS | STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS };
LocalRootSignature lrs = {"UAV(u0, visibility = SHADER_VISIBILITY_GEOMETRY), RootFlags(LOCAL_ROOT_SIGNATURE)"};
SubobjectToExportsAssociation sea = { "grs", "a;b;foo;c" };
// Empty association is well-defined: it creates a default association
SubobjectToExportsAssociation sea2 = { "grs", ";" };
SubobjectToExportsAssociation sea3 = { "grs", "" };
RaytracingShaderConfig rsc = { 128, 64 };
RaytracingPipelineConfig1 rpc = { 32, RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES };
SubobjectToExportsAssociation sea4 = {"rpc", ";"};
RaytracingPipelineConfig1 rpc2 = {32, RAYTRACING_PIPELINE_FLAG_NONE };
TriangleHitGroup trHitGt = {"a", "b"};
ProceduralPrimitiveHitGroup ppHitGt = { "a", "b", "c"}; //

// DXR entry point to ensure RDAT flags match during validation.
[shader("raygeneration")]
void main(void) {
}