Fixed HDR Vulkan bugs#18658
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LibretroAdmin merged 2 commits intolibretro:masterfrom Feb 1, 2026
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Fixed bug where builtin scanlines were not being turned off when certain shaders are loaded Fixed bug where shaders were turned off the builtin HDR shader was not applied
Fixed null offscreen image handles Fixed mismatch between pipeline formats and render pass formats Fixed buffer transitions
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This was referenced Jan 30, 2026
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Fixed bug where builtin scanlines were not being turned off when certain shaders are loaded Fixed bug where shaders were turned off the builtin HDR shader was not applied