Building open, inclusive, AI-powered metaverse experiences for creators, communities, education, enterprise, and the next generation of the web.
I build immersive, multiplayer, AI-powered digital worlds that connect people, creators, brands, educators, and communities.
My work focuses on:
- ๐ Open and inclusive metaverse platforms
- ๐ฎ Multiplayer Unity experiences
- ๐ง AI avatars, agents, perception systems, and voice interfaces
- ๐ฅฝ VR, AR, WebGL, mobile, and spatial computing
- โ๏ธ Cloud infrastructure for scalable real-time applications
- ๐ Web3, tokenized systems, digital identity, and creator economies
- ๐ฅ Immersive learning and simulation for real-world impact
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Unity |
Unreal |
Roblox |
Spatial |
VRChat |
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Meta Quest |
visionOS |
Blender |
Photon |
Nakama |
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OpenAI |
AI APIs |
ElevenLabs |
LM Studio |
Hugging Face |
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Netcode |
Fusion |
Voice |
WebGL |
Three.js |
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HTML5 |
CSS3 |
JavaScript |
React |
Next.js |
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TypeScript |
Tailwind |
Bootstrap |
Vite |
NPM |
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C# |
Python |
JavaScript |
Lua |
Node.js |
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AWS |
Cloudflare |
Nginx |
Ubuntu |
Docker |
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Git |
GitHub |
PM2 |
Grafana |
SSL/TLS |
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Ethereum |
Solana |
Alchemy |
Thirdweb |
WalletConnect |
> Building multiplayer metaverse infrastructure > Integrating AI avatars into immersive worlds > Creating real-time voice, perception, and simulation systems > Supporting creators, studios, and enterprise clients > Bridging Unity, WebGL, cloud, AI, and spatial computing
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Building tools, spaces, and infrastructure for an open creator-driven metaverse. |
Unity, WebGL, Photon, Netcode, Spatial, voice, avatars, and persistent world systems. |
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Voice-driven NPCs, perception systems, AI assistants, training simulations, and embodied agents. |
Simulation-based learning, rubric scoring, virtual patients, and real-time assessment systems. |
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Linktree |
X / Twitter |
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GitHub |
Building the metaverse with AI, multiplayer systems, immersive learning, and creator-first infrastructure.


