Fix Blade Blast default stage cap#9837
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OursCodeur wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
Open
Fix Blade Blast default stage cap#9837OursCodeur wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
OursCodeur wants to merge 1 commit intoPathOfBuildingCommunity:devfrom
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Blade Blast uses a stage count for blade hits per cast/per second. Its modeled maximum was set to 900, so defaulting staged skills to their maximum stages overinflated Blade Blast damage. Use the skill tooltip cap of 50 blades instead and cover the default plus over-cap input. Fixes PathOfBuildingCommunity#9836
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Why 50 stages? Lingering blades are capped to 40, so 50 is impossible unless the cap is per skill (which I don't think it is but am not sure of). |
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There's an infamous mod that gives more blades: "Skills that leave Lingering Blades have +(5-10) to Maximum Lingering Blades" |
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Description of the problem being solved
Fixes #9836.
Blade Blast was modeled with
Multiplier:BladeBlastMaxStagesset to 900. I aligned the internal value to the tooltip's so #9728 works as intended.Steps taken to verify a working solution