When enemies change their state, the fps goes down. This is due to the fact that the textures are loaded when changing states. See: - [Animation](https://github.com/xDiaym/poom/blob/8025d599b6f159ac2d52e8ea6e5949061a36d5d4/poom/npc.py#L128) - [Attack](https://github.com/xDiaym/poom/blob/8025d599b6f159ac2d52e8ea6e5949061a36d5d4/poom/npc.py#L217)
When enemies change their state, the fps goes down. This is due to the fact that the textures are loaded when changing states.
See: