On raspberry pi 500, you can start serious sam classic, but you only see an icon on the taskbar and sound out of the soundcard.
No window is created.
I tried the snapcraft version and i also tried a local build (including the vulkan version).
I am using the default raspberry pi os (based on bookworm).
Console messages:
Running Serious Sam Classic launcher
Running Run Serious Sam TFE Classic (Lock 60fps)
STUBBED: load window icon in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 170.
STUBBED: Need SDL invisible window or something in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 361.
STUBBED: !!! FIXME: get the code back in from Ryan's original port. in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Base/Stream.cpp, line 995.
STUBBED: Report actual SDL device name? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Sound/SoundLibrary.cpp, line 270.
STUBBED: co-opt the existing T-buffer support for multisampling? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Graphics/SDL/SDLOpenGL.cpp, line 113.
STUBBED: this can't possibly be right, yeah? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Base/SDL/SDLEvents.cpp, line 160.
STUBBED: SDL2 can handle these events in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/SeriousSam.cpp, line 1277.
SeriousSam.log
On raspberry pi 500, you can start serious sam classic, but you only see an icon on the taskbar and sound out of the soundcard.
No window is created.
I tried the snapcraft version and i also tried a local build (including the vulkan version).
I am using the default raspberry pi os (based on bookworm).
Console messages:
Running Serious Sam Classic launcher
Running Run Serious Sam TFE Classic (Lock 60fps)
STUBBED: load window icon in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 170.
STUBBED: Need SDL invisible window or something in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/MainWindow.cpp, line 361.
STUBBED: !!! FIXME: get the code back in from Ryan's original port. in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Base/Stream.cpp, line 995.
STUBBED: Report actual SDL device name? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Sound/SoundLibrary.cpp, line 270.
STUBBED: co-opt the existing T-buffer support for multisampling? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Graphics/SDL/SDLOpenGL.cpp, line 113.
STUBBED: this can't possibly be right, yeah? in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/Engine/Base/SDL/SDLEvents.cpp, line 160.
STUBBED: SDL2 can handle these events in /home/speedy/Downloads/SeriousSamClassic-main/SamTFE/Sources/SeriousSam/SeriousSam.cpp, line 1277.
SeriousSam.log