From 597bc7852a7a0d72791113055a361d937d39ad71 Mon Sep 17 00:00:00 2001 From: Evgeny Prikazchikov Date: Wed, 22 Jul 2026 09:03:06 +0300 Subject: [PATCH] Editor: Sprite Edit doesn't shows a sprites #1381 --- .../renders/rendergl/src/resources/materialgl.cpp | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/modules/renders/rendergl/src/resources/materialgl.cpp b/modules/renders/rendergl/src/resources/materialgl.cpp index 418746ad3..d920fb838 100644 --- a/modules/renders/rendergl/src/resources/materialgl.cpp +++ b/modules/renders/rendergl/src/resources/materialgl.cpp @@ -524,17 +524,9 @@ void MaterialInstanceGL::setupDepthState(const Material::DepthState &state) { glEnable(GL_DEPTH_TEST); enabled = true; } - static bool writeEnabled = false; - if(writeEnabled != state.writeEnabled) { - glDepthMask(state.writeEnabled); - writeEnabled = state.writeEnabled; - } - static int32_t compareFunction = 0; - if(compareFunction != state.compareFunction) { - glDepthFunc(state.compareFunction); - compareFunction = state.compareFunction; - } + glDepthMask(state.writeEnabled); + glDepthFunc(state.compareFunction); } else { if(enabled) { glDisable(GL_DEPTH_TEST);