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Structs should be based on WGSL (not TypeScript). #63

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@7ombie

WGSL (The WebGPU Shader Language) is already a Web standard, already has structs, and already suffers from the lack of structs in JavaScript, as JavaScript needs to pass data to the GPU in buffers.

TypeScript is a fad.


Edit: I don't mean to crap on TypeScript, but I remember when everyone assumed CoffeeScript was the future. Things come and go, but we can't break the Web.

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