Describe the bug:
The turrets refuse to shoot hostile targets and when doing set forced target on hostiles the ui would disappear and not allow me to set forced target
Expected behavior:
The turrets should auto lock onto hostile targets and the ui would function properly when doing set forced target
Steps to reproduce:
- spawn hostile entities such as raiders or bugs
- spawn in a turret that is fully powered and loaded
- attempt to have it fire at the hostile entities
Additional information:
System and Game Configuration
Operating System: Microsoft Windows 11 (64-bit)
Physical RAM: 32gb ddr5
RimWorld base game version: 1.6.4850 (64-bit)
RimWorld DLCs loaded: none
DMGTP mod version: 1.8.11
DMGTP mod downloaded from: steam
Declaration
I hereby verify that:
Describe the bug:
The turrets refuse to shoot hostile targets and when doing set forced target on hostiles the ui would disappear and not allow me to set forced target
Expected behavior:
The turrets should auto lock onto hostile targets and the ui would function properly when doing set forced target
Steps to reproduce:
Additional information:
System and Game Configuration
Operating System: Microsoft Windows 11 (64-bit)
Physical RAM: 32gb ddr5
RimWorld base game version: 1.6.4850 (64-bit)
RimWorld DLCs loaded: none
DMGTP mod version: 1.8.11
DMGTP mod downloaded from: steam
Declaration
I hereby verify that: