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Turrets wont fire at hostiles #13

Description

@somguy247

Describe the bug:
The turrets refuse to shoot hostile targets and when doing set forced target on hostiles the ui would disappear and not allow me to set forced target

Expected behavior:
The turrets should auto lock onto hostile targets and the ui would function properly when doing set forced target

Steps to reproduce:

  1. spawn hostile entities such as raiders or bugs
  2. spawn in a turret that is fully powered and loaded
  3. attempt to have it fire at the hostile entities

Additional information:

System and Game Configuration

Operating System: Microsoft Windows 11 (64-bit)
Physical RAM: 32gb ddr5
RimWorld base game version: 1.6.4850 (64-bit)
RimWorld DLCs loaded: none
DMGTP mod version: 1.8.11
DMGTP mod downloaded from: steam

Declaration

I hereby verify that:

  • I am running the latest version of the game, DMGTP and its dependencies
  • I am NOT running any mods with known incompatibilities with DMGTP
  • I have narrowed down my modlist to the fewest mods needed to cause this issue
  • I have confirmed that the issue does not happen if DMGTP is disabled
  • I have searched the issue tracker and confirmed no-one else has reported my issue before
  • I understand that my issue will be closed and ignored if I do not fill this form properly

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