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Copy pathwebsocket-channel.js
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114 lines (96 loc) · 2.95 KB
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const WebSocket = require('ws')
//class that handles the monitoring ws channel and its events. Restarts on failure.
class WebSocketChannel {
constructor(options) {
if (!options.url)
throw new Error('url is required')
if (!options.serviceToken)
throw new Error('serviceToken is required')
this.url = options.url
this.serviceToken = options.serviceToken
this.onMessage = options.onMessage
this.onOpen = options.onOpen
this.onClose = options.onClose
this.onError = options.onError
}
connect() {
const opt = {
headers: {
"Authorization": `Bearer ${this.serviceToken}`
}
}
this.ws = new WebSocket(this.url, opt)
this.ws
.addListener("open", (e) => this.__onOpen(e))
.addListener("close", (code, reason) => this.__onClose(code, reason))
.addListener("error", (error) => this.__onError(error))
.addListener("message", (message) => this.__onMessage(message))
.addListener("ping", (data) => this.__onPing(data))
.addListener("pong", () => this.__onPong())
}
get isConnected() {
return this.ws?.readyState === WebSocket.OPEN
}
get connectionAttempts() {
return this.__connectionAttempts
}
notify(message) {
this.ws.send(message)
}
close(terminate = true) {
this.__termination = terminate
this.__connectionTimeoutId && clearTimeout(this.__connectionTimeoutId)
this.ws?.close()
}
__connectionAttempts = 0
__onOpen() {
this.onOpen?.()
this.__resetConnectionAttempts()
}
__onMessage(message) {
try {
this.onMessage?.(message)
} catch (e) {
this.onError(e)
}
}
__onPing(data) {
this.ws.pong(data)
}
__onPong(d) {
}
__onClose() {
this.onClose?.()
if (this.ws) {
this.ws.terminate()
}
this.ws = null
if (this.__termination)
return
this.__incConnectionAttempts()
this.__connectionTimeoutId = setTimeout(() => this.connect(), this.__getTimeout())
}
__onError(error) {
if (this.onError) {
if (error.code === 'ECONNREFUSED')
error.connectionAttempts = this.__connectionAttempts
this.onError(error)
}
}
__incConnectionAttempts() {
//restrict count to avoid huge timeouts
if (this.__connectionAttempts < 5)
this.__connectionAttempts++
}
__resetConnectionAttempts() {
if (this.__connectionAttempts > 0)
this.__connectionAttempts = 0
}
__getTimeout() {
if (this.__connectionAttempts === 0)
return this.statsSyncTimeout
const timeout = Math.pow(2, this.__connectionAttempts) * 1000
return timeout
}
}
module.exports = WebSocketChannel