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When I try popping off a game state to go back to the overworld state, the overworld thinks that the player is still clicking on the server, so it restarts the map. I have to clear the stack then put a new overworld state on it to avoid this.
When I try popping off a game state to go back to the overworld state, the overworld thinks that the player is still clicking on the server, so it restarts the map. I have to clear the stack then put a new overworld state on it to avoid this.