-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathSuddenAnomaly.cpp
More file actions
47 lines (30 loc) · 952 Bytes
/
SuddenAnomaly.cpp
File metadata and controls
47 lines (30 loc) · 952 Bytes
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
// Fill out your copyright notice in the Description page of Project Settings.
#include "SuddenAnomaly.h"
ASuddenAnomaly::ASuddenAnomaly()
{
PrimaryActorTick.bCanEverTick = true;
AnomalyMesh = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("AnomalyMesh"));
RootComponent = AnomalyMesh;
}
void ASuddenAnomaly::BeginPlay()
{
Super::BeginPlay();
AnomalyMesh->SetVisibility(false);
}
void ASuddenAnomaly::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
void ASuddenAnomaly::TriggerAnomaly()
{
Super::TriggerAnomaly();
AnomalyMesh->SetVisibility(true);
UnfixedAnamolyCount++;
//UE_LOG(LogTemp, Error, TEXT("UnFixedAnomalyCount: %d"), UnfixedAnamolyCount);
}
void ASuddenAnomaly::FixAnomaly()
{
AnomalyMesh->SetVisibility(false);
UnfixedAnamolyCount--;
//UE_LOG(LogTemp, Error, TEXT("UnFixedAnomalyCount: %d"), UnfixedAnamolyCount);
}