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/*
* runZero API
*
* runZero Network Discovery API
*
* API version: 1.0.4
* Contact: [email protected]
* Generated by: OpenAPI Generator (https://openapi-generator.tech)
*/
package openapi
import (
"encoding/json"
)
// Agent struct for Agent
type Agent struct {
Id string `json:"id"`
ClientId *string `json:"client_id,omitempty"`
OrganizationId *string `json:"organization_id,omitempty"`
CreatedAt *int64 `json:"created_at,omitempty"`
UpdatedAt *int64 `json:"updated_at,omitempty"`
HostId *string `json:"host_id,omitempty"`
HubId *string `json:"hub_id,omitempty"`
Name *string `json:"name,omitempty"`
SiteId *string `json:"site_id,omitempty"`
LastCheckin *int64 `json:"last_checkin,omitempty"`
Os *string `json:"os,omitempty"`
Arch *string `json:"arch,omitempty"`
Version *string `json:"version,omitempty"`
ExternalIp *string `json:"external_ip,omitempty"`
InternalIp *string `json:"internal_ip,omitempty"`
SystemInfo *map[string]map[string]interface{} `json:"system_info,omitempty"`
Connected *bool `json:"connected,omitempty"`
Inactive *bool `json:"inactive,omitempty"`
DeactivatedAt *int64 `json:"deactivated_at,omitempty"`
}
// NewAgent instantiates a new Agent object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgent(id string) *Agent {
this := Agent{}
this.Id = id
return &this
}
// NewAgentWithDefaults instantiates a new Agent object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentWithDefaults() *Agent {
this := Agent{}
return &this
}
// GetId returns the Id field value
func (o *Agent) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Agent) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Agent) SetId(v string) {
o.Id = v
}
// GetClientId returns the ClientId field value if set, zero value otherwise.
func (o *Agent) GetClientId() string {
if o == nil || o.ClientId == nil {
var ret string
return ret
}
return *o.ClientId
}
// GetClientIdOk returns a tuple with the ClientId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetClientIdOk() (*string, bool) {
if o == nil || o.ClientId == nil {
return nil, false
}
return o.ClientId, true
}
// HasClientId returns a boolean if a field has been set.
func (o *Agent) HasClientId() bool {
if o != nil && o.ClientId != nil {
return true
}
return false
}
// SetClientId gets a reference to the given string and assigns it to the ClientId field.
func (o *Agent) SetClientId(v string) {
o.ClientId = &v
}
// GetOrganizationId returns the OrganizationId field value if set, zero value otherwise.
func (o *Agent) GetOrganizationId() string {
if o == nil || o.OrganizationId == nil {
var ret string
return ret
}
return *o.OrganizationId
}
// GetOrganizationIdOk returns a tuple with the OrganizationId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetOrganizationIdOk() (*string, bool) {
if o == nil || o.OrganizationId == nil {
return nil, false
}
return o.OrganizationId, true
}
// HasOrganizationId returns a boolean if a field has been set.
func (o *Agent) HasOrganizationId() bool {
if o != nil && o.OrganizationId != nil {
return true
}
return false
}
// SetOrganizationId gets a reference to the given string and assigns it to the OrganizationId field.
func (o *Agent) SetOrganizationId(v string) {
o.OrganizationId = &v
}
// GetCreatedAt returns the CreatedAt field value if set, zero value otherwise.
func (o *Agent) GetCreatedAt() int64 {
if o == nil || o.CreatedAt == nil {
var ret int64
return ret
}
return *o.CreatedAt
}
// GetCreatedAtOk returns a tuple with the CreatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetCreatedAtOk() (*int64, bool) {
if o == nil || o.CreatedAt == nil {
return nil, false
}
return o.CreatedAt, true
}
// HasCreatedAt returns a boolean if a field has been set.
func (o *Agent) HasCreatedAt() bool {
if o != nil && o.CreatedAt != nil {
return true
}
return false
}
// SetCreatedAt gets a reference to the given int64 and assigns it to the CreatedAt field.
func (o *Agent) SetCreatedAt(v int64) {
o.CreatedAt = &v
}
// GetUpdatedAt returns the UpdatedAt field value if set, zero value otherwise.
func (o *Agent) GetUpdatedAt() int64 {
if o == nil || o.UpdatedAt == nil {
var ret int64
return ret
}
return *o.UpdatedAt
}
// GetUpdatedAtOk returns a tuple with the UpdatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetUpdatedAtOk() (*int64, bool) {
if o == nil || o.UpdatedAt == nil {
return nil, false
}
return o.UpdatedAt, true
}
// HasUpdatedAt returns a boolean if a field has been set.
func (o *Agent) HasUpdatedAt() bool {
if o != nil && o.UpdatedAt != nil {
return true
}
return false
}
// SetUpdatedAt gets a reference to the given int64 and assigns it to the UpdatedAt field.
func (o *Agent) SetUpdatedAt(v int64) {
o.UpdatedAt = &v
}
// GetHostId returns the HostId field value if set, zero value otherwise.
func (o *Agent) GetHostId() string {
if o == nil || o.HostId == nil {
var ret string
return ret
}
return *o.HostId
}
// GetHostIdOk returns a tuple with the HostId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetHostIdOk() (*string, bool) {
if o == nil || o.HostId == nil {
return nil, false
}
return o.HostId, true
}
// HasHostId returns a boolean if a field has been set.
func (o *Agent) HasHostId() bool {
if o != nil && o.HostId != nil {
return true
}
return false
}
// SetHostId gets a reference to the given string and assigns it to the HostId field.
func (o *Agent) SetHostId(v string) {
o.HostId = &v
}
// GetHubId returns the HubId field value if set, zero value otherwise.
func (o *Agent) GetHubId() string {
if o == nil || o.HubId == nil {
var ret string
return ret
}
return *o.HubId
}
// GetHubIdOk returns a tuple with the HubId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetHubIdOk() (*string, bool) {
if o == nil || o.HubId == nil {
return nil, false
}
return o.HubId, true
}
// HasHubId returns a boolean if a field has been set.
func (o *Agent) HasHubId() bool {
if o != nil && o.HubId != nil {
return true
}
return false
}
// SetHubId gets a reference to the given string and assigns it to the HubId field.
func (o *Agent) SetHubId(v string) {
o.HubId = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *Agent) GetName() string {
if o == nil || o.Name == nil {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetNameOk() (*string, bool) {
if o == nil || o.Name == nil {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *Agent) HasName() bool {
if o != nil && o.Name != nil {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *Agent) SetName(v string) {
o.Name = &v
}
// GetSiteId returns the SiteId field value if set, zero value otherwise.
func (o *Agent) GetSiteId() string {
if o == nil || o.SiteId == nil {
var ret string
return ret
}
return *o.SiteId
}
// GetSiteIdOk returns a tuple with the SiteId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetSiteIdOk() (*string, bool) {
if o == nil || o.SiteId == nil {
return nil, false
}
return o.SiteId, true
}
// HasSiteId returns a boolean if a field has been set.
func (o *Agent) HasSiteId() bool {
if o != nil && o.SiteId != nil {
return true
}
return false
}
// SetSiteId gets a reference to the given string and assigns it to the SiteId field.
func (o *Agent) SetSiteId(v string) {
o.SiteId = &v
}
// GetLastCheckin returns the LastCheckin field value if set, zero value otherwise.
func (o *Agent) GetLastCheckin() int64 {
if o == nil || o.LastCheckin == nil {
var ret int64
return ret
}
return *o.LastCheckin
}
// GetLastCheckinOk returns a tuple with the LastCheckin field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetLastCheckinOk() (*int64, bool) {
if o == nil || o.LastCheckin == nil {
return nil, false
}
return o.LastCheckin, true
}
// HasLastCheckin returns a boolean if a field has been set.
func (o *Agent) HasLastCheckin() bool {
if o != nil && o.LastCheckin != nil {
return true
}
return false
}
// SetLastCheckin gets a reference to the given int64 and assigns it to the LastCheckin field.
func (o *Agent) SetLastCheckin(v int64) {
o.LastCheckin = &v
}
// GetOs returns the Os field value if set, zero value otherwise.
func (o *Agent) GetOs() string {
if o == nil || o.Os == nil {
var ret string
return ret
}
return *o.Os
}
// GetOsOk returns a tuple with the Os field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetOsOk() (*string, bool) {
if o == nil || o.Os == nil {
return nil, false
}
return o.Os, true
}
// HasOs returns a boolean if a field has been set.
func (o *Agent) HasOs() bool {
if o != nil && o.Os != nil {
return true
}
return false
}
// SetOs gets a reference to the given string and assigns it to the Os field.
func (o *Agent) SetOs(v string) {
o.Os = &v
}
// GetArch returns the Arch field value if set, zero value otherwise.
func (o *Agent) GetArch() string {
if o == nil || o.Arch == nil {
var ret string
return ret
}
return *o.Arch
}
// GetArchOk returns a tuple with the Arch field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetArchOk() (*string, bool) {
if o == nil || o.Arch == nil {
return nil, false
}
return o.Arch, true
}
// HasArch returns a boolean if a field has been set.
func (o *Agent) HasArch() bool {
if o != nil && o.Arch != nil {
return true
}
return false
}
// SetArch gets a reference to the given string and assigns it to the Arch field.
func (o *Agent) SetArch(v string) {
o.Arch = &v
}
// GetVersion returns the Version field value if set, zero value otherwise.
func (o *Agent) GetVersion() string {
if o == nil || o.Version == nil {
var ret string
return ret
}
return *o.Version
}
// GetVersionOk returns a tuple with the Version field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetVersionOk() (*string, bool) {
if o == nil || o.Version == nil {
return nil, false
}
return o.Version, true
}
// HasVersion returns a boolean if a field has been set.
func (o *Agent) HasVersion() bool {
if o != nil && o.Version != nil {
return true
}
return false
}
// SetVersion gets a reference to the given string and assigns it to the Version field.
func (o *Agent) SetVersion(v string) {
o.Version = &v
}
// GetExternalIp returns the ExternalIp field value if set, zero value otherwise.
func (o *Agent) GetExternalIp() string {
if o == nil || o.ExternalIp == nil {
var ret string
return ret
}
return *o.ExternalIp
}
// GetExternalIpOk returns a tuple with the ExternalIp field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetExternalIpOk() (*string, bool) {
if o == nil || o.ExternalIp == nil {
return nil, false
}
return o.ExternalIp, true
}
// HasExternalIp returns a boolean if a field has been set.
func (o *Agent) HasExternalIp() bool {
if o != nil && o.ExternalIp != nil {
return true
}
return false
}
// SetExternalIp gets a reference to the given string and assigns it to the ExternalIp field.
func (o *Agent) SetExternalIp(v string) {
o.ExternalIp = &v
}
// GetInternalIp returns the InternalIp field value if set, zero value otherwise.
func (o *Agent) GetInternalIp() string {
if o == nil || o.InternalIp == nil {
var ret string
return ret
}
return *o.InternalIp
}
// GetInternalIpOk returns a tuple with the InternalIp field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetInternalIpOk() (*string, bool) {
if o == nil || o.InternalIp == nil {
return nil, false
}
return o.InternalIp, true
}
// HasInternalIp returns a boolean if a field has been set.
func (o *Agent) HasInternalIp() bool {
if o != nil && o.InternalIp != nil {
return true
}
return false
}
// SetInternalIp gets a reference to the given string and assigns it to the InternalIp field.
func (o *Agent) SetInternalIp(v string) {
o.InternalIp = &v
}
// GetSystemInfo returns the SystemInfo field value if set, zero value otherwise.
func (o *Agent) GetSystemInfo() map[string]map[string]interface{} {
if o == nil || o.SystemInfo == nil {
var ret map[string]map[string]interface{}
return ret
}
return *o.SystemInfo
}
// GetSystemInfoOk returns a tuple with the SystemInfo field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetSystemInfoOk() (*map[string]map[string]interface{}, bool) {
if o == nil || o.SystemInfo == nil {
return nil, false
}
return o.SystemInfo, true
}
// HasSystemInfo returns a boolean if a field has been set.
func (o *Agent) HasSystemInfo() bool {
if o != nil && o.SystemInfo != nil {
return true
}
return false
}
// SetSystemInfo gets a reference to the given map[string]map[string]interface{} and assigns it to the SystemInfo field.
func (o *Agent) SetSystemInfo(v map[string]map[string]interface{}) {
o.SystemInfo = &v
}
// GetConnected returns the Connected field value if set, zero value otherwise.
func (o *Agent) GetConnected() bool {
if o == nil || o.Connected == nil {
var ret bool
return ret
}
return *o.Connected
}
// GetConnectedOk returns a tuple with the Connected field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetConnectedOk() (*bool, bool) {
if o == nil || o.Connected == nil {
return nil, false
}
return o.Connected, true
}
// HasConnected returns a boolean if a field has been set.
func (o *Agent) HasConnected() bool {
if o != nil && o.Connected != nil {
return true
}
return false
}
// SetConnected gets a reference to the given bool and assigns it to the Connected field.
func (o *Agent) SetConnected(v bool) {
o.Connected = &v
}
// GetInactive returns the Inactive field value if set, zero value otherwise.
func (o *Agent) GetInactive() bool {
if o == nil || o.Inactive == nil {
var ret bool
return ret
}
return *o.Inactive
}
// GetInactiveOk returns a tuple with the Inactive field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetInactiveOk() (*bool, bool) {
if o == nil || o.Inactive == nil {
return nil, false
}
return o.Inactive, true
}
// HasInactive returns a boolean if a field has been set.
func (o *Agent) HasInactive() bool {
if o != nil && o.Inactive != nil {
return true
}
return false
}
// SetInactive gets a reference to the given bool and assigns it to the Inactive field.
func (o *Agent) SetInactive(v bool) {
o.Inactive = &v
}
// GetDeactivatedAt returns the DeactivatedAt field value if set, zero value otherwise.
func (o *Agent) GetDeactivatedAt() int64 {
if o == nil || o.DeactivatedAt == nil {
var ret int64
return ret
}
return *o.DeactivatedAt
}
// GetDeactivatedAtOk returns a tuple with the DeactivatedAt field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Agent) GetDeactivatedAtOk() (*int64, bool) {
if o == nil || o.DeactivatedAt == nil {
return nil, false
}
return o.DeactivatedAt, true
}
// HasDeactivatedAt returns a boolean if a field has been set.
func (o *Agent) HasDeactivatedAt() bool {
if o != nil && o.DeactivatedAt != nil {
return true
}
return false
}
// SetDeactivatedAt gets a reference to the given int64 and assigns it to the DeactivatedAt field.
func (o *Agent) SetDeactivatedAt(v int64) {
o.DeactivatedAt = &v
}
func (o Agent) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if true {
toSerialize["id"] = o.Id
}
if o.ClientId != nil {
toSerialize["client_id"] = o.ClientId
}
if o.OrganizationId != nil {
toSerialize["organization_id"] = o.OrganizationId
}
if o.CreatedAt != nil {
toSerialize["created_at"] = o.CreatedAt
}
if o.UpdatedAt != nil {
toSerialize["updated_at"] = o.UpdatedAt
}
if o.HostId != nil {
toSerialize["host_id"] = o.HostId
}
if o.HubId != nil {
toSerialize["hub_id"] = o.HubId
}
if o.Name != nil {
toSerialize["name"] = o.Name
}
if o.SiteId != nil {
toSerialize["site_id"] = o.SiteId
}
if o.LastCheckin != nil {
toSerialize["last_checkin"] = o.LastCheckin
}
if o.Os != nil {
toSerialize["os"] = o.Os
}
if o.Arch != nil {
toSerialize["arch"] = o.Arch
}
if o.Version != nil {
toSerialize["version"] = o.Version
}
if o.ExternalIp != nil {
toSerialize["external_ip"] = o.ExternalIp
}
if o.InternalIp != nil {
toSerialize["internal_ip"] = o.InternalIp
}
if o.SystemInfo != nil {
toSerialize["system_info"] = o.SystemInfo
}
if o.Connected != nil {
toSerialize["connected"] = o.Connected
}
if o.Inactive != nil {
toSerialize["inactive"] = o.Inactive
}
if o.DeactivatedAt != nil {
toSerialize["deactivated_at"] = o.DeactivatedAt
}
return json.Marshal(toSerialize)
}
type NullableAgent struct {
value *Agent
isSet bool
}
func (v NullableAgent) Get() *Agent {
return v.value
}
func (v *NullableAgent) Set(val *Agent) {
v.value = val
v.isSet = true
}
func (v NullableAgent) IsSet() bool {
return v.isSet
}
func (v *NullableAgent) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgent(val *Agent) *NullableAgent {
return &NullableAgent{value: val, isSet: true}
}
func (v NullableAgent) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgent) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}