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506 lines (460 loc) · 12.6 KB
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//
// Created by Robert on 2017-12-20.
//
#include <iostream>
#include <sstream>
#include <iomanip>
using namespace std;
#ifndef LAB3_AVLTREE_H
#define LAB3_AVLTREE_H
template <typename Key, typename Info>
class AVLTree {
private:
struct Node{
Key key;
Info info;
Node *lnext;
Node *rnext;
int bfactor;
Node(Key key, Info info){this->key=key,this->info=info,lnext=NULL,rnext=NULL,bfactor=0;};
};
void destroy(Node* &p);
bool deleteNode(Node *toDel, Node *toDelTrail);
void inorder(Node *p,Node* first) const ;
void graph(AVLTree<Key, Info>::Node* const & subtreeRoot, int x) const;
void insertIntoAVL(Node* &root,Node* newNode, bool& taller);
int size(Node *n) const;
template<typename K, typename I>
friend std::ostream& operator<<(std::ostream& os, const AVLTree<K, I>& rhs);
int max(int x, int y) const;
void rotateToLeft(Node* &root);
void rotateToRight(Node* &root);
void balanceFromLeft(Node* &root);
void balanceFromRight(Node* &root);
protected:
Node *root;
public:
AVLTree();
~AVLTree();
bool isEmpty();
bool remove(const Key& key);
int rebalance(Node*& subtree);
Node* getRoot(){ return root;};
void insert(const Key& key, const Info& info);
void printInorder(std::stringstream& st, Node *n) const;
const Info&operator[](const Key& key) const ;
Info&operator[](const Key& key);
bool keyExists(const Key& key) const;
void clear();
void graph() const {graph(root,0);};
void inorderTraversal()const;
int size() const;
};
template<typename Key, typename Info>
std::ostream& operator<<(std::ostream& os, const AVLTree<Key, Info> &x)
{
std::stringstream str;
str<<"{";
x.printInorder(str, x.root);
std::string s(str.str());
if(x.root!=NULL){
s.pop_back(); s.pop_back();
}
s.append("}");
os<<s;
return os;
}
template<typename Key, typename Info>
void AVLTree<Key, Info>::printInorder(std::stringstream& str, Node *node) const
{
if(node!=NULL){
printInorder(str, node->lnext);
str<<node->key<<": "<<node->info<<", ";
printInorder(str, node->rnext);
}
}
template<typename Key, typename Info>
int AVLTree<Key, Info>::rebalance(Node* &sub) {
if(sub==NULL) {
return 0;
}
int lheight = rebalance(sub->lnext);
int rheight = rebalance(sub->rnext);
sub->bfactor = rheight - lheight;
if(sub->bfactor == 2 && sub->rnext->bfactor == 0) {
rotateToLeft(sub);
return rebalance(sub);
}
if(sub->bfactor == -2 && sub->lnext->bfactor == 0) {
rotateToRight(sub);
return rebalance(sub);
}
if(sub->bfactor == 2 && sub->rnext->bfactor == 1) {
rotateToLeft(sub);
return rebalance(sub);
}
if(sub->bfactor == 2 && sub->rnext->bfactor == -1) {
rotateToRight(sub->rnext);
rotateToLeft(sub);
return rebalance(sub);
}
if(sub->bfactor == -2 && sub->lnext->bfactor == -1) {
rotateToRight(sub);
return rebalance(sub);
}
if(sub->bfactor == -2 && sub->lnext->bfactor == 1) {
rotateToLeft(sub->lnext);
rotateToRight(sub);
return rebalance(sub);
}
return std::max(lheight, rheight) + 1;
}
template<typename Key, typename Info>
bool AVLTree<Key, Info>::deleteNode(Node *toDel, Node *toDelTrail)
{
if(toDel->lnext && toDel->rnext) {
Node* tmp = toDel->rnext;
toDelTrail = toDel;
while (tmp->lnext) {
toDelTrail = tmp;
tmp = tmp->lnext;
}
toDel->key = tmp->key;
toDel->info = tmp->info;
toDel = tmp;
}
Node* subtree = toDel->lnext;
if(!subtree)
subtree = toDel->rnext;
if(!toDelTrail)
root = subtree;
else if(toDelTrail->lnext == toDel)
toDelTrail->lnext = subtree;
else
toDelTrail->rnext = subtree;
delete toDel;
rebalance(root);
return true;
}
template<typename Key, typename Info>
bool AVLTree<Key, Info>::remove(const Key &key)
{
Node* toDel = root;
Node* toDelTrail = nullptr;
while(toDel) {
if(key < toDel->key) {
toDelTrail = toDel;
toDel = toDel->lnext;
} else if(key > toDel->key) {
toDelTrail = toDel;
toDel = toDel->rnext;
} else if(toDel->key == key) {
return deleteNode(toDel, toDelTrail);
}
}
return false;
}
/*
template<typename Key, typename Info>
void AVLTree<Key, Info>::copyTree(AVLTree::Node *&r, AVLTree::Node *o)
{
if(!o){ r = nullptr;}
else{
r = new Node(o->key,o->info);
r->bfactor=o->bfactor;
copyTree(r->lnext, o->lnext);
copyTree(r->rnext, o->rnext);
}
}
template<typename Key, typename Info>
AVLTree<Key,Info> &AVLTree<Key, Info>::operator=(const AVLTree &rhs)
{
if(&rhs == this){ return *this; }
if(root){clear();}
if(!rhs.root){ root = nullptr; }
else{ copyTree(root, rhs.root); }
return *this;
}*/
template<typename Key, typename Info>
int AVLTree<Key, Info>::size() const
{
return size(root);
}
template<typename Key, typename Info>
int AVLTree<Key, Info>::size(Node *node) const
{
int x=0;
if(node!=NULL){
x=size(node->lnext);
x++;
x=x+size(node->rnext);
}
return x;
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::inorder(Node *p,Node* first) const {
if (p != NULL)
{
inorder(p->lnext,first);
if(p->key==first->key){
cout << p->key << ": " << p->info;
} else {
cout << ", " << p->key << ": " << p->info;
}
inorder(p->rnext,first);
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::inorderTraversal() const {
Node *curr;
curr=root;
if(curr==NULL){
cout<<"{}"<<endl;
}
else{
Node* first;
first=firstNodeToPrint(root);
cout<<"{";
inorder(curr,first);
cout<<"}";
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::rotateToLeft(Node *&root) {
Node *curr;
if(root==NULL){
cerr<<"Error in tree" <<endl;
} else if (root->rnext==NULL){
cerr<<"No right subtree to rotate." <<endl;
} else{
curr=root->rnext;
root->rnext=curr->lnext;
curr->lnext=root;
root=curr;
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::rotateToRight(Node *&root) {
Node *curr;
if (root==NULL){
cerr<<"Tree is empty"<<endl;
} else if (root->lnext==NULL){
cerr<<"no left subtree to rotate"<<endl;
} else{
curr=root->lnext;
root->lnext=curr->rnext;
curr->rnext=root;
root=curr;
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::balanceFromLeft(Node *&root) {
Node *curr;
Node *tmp;
curr=root->lnext;
switch (curr->bfactor){
case -1:
root->bfactor =0;
curr->bfactor=0;
rotateToRight(root);
break;
case 0:
cerr<<"Cannot balance from the left."<<endl;
break;
case 1:
tmp=curr->rnext;
switch (tmp->bfactor){
case -1:
root->bfactor=1;
curr->bfactor=0;
break;
case 0:
root->bfactor=0;
curr->bfactor=0;
break;
case 1:
root->bfactor=0;
curr->bfactor=-1;
}
tmp->bfactor=0;
rotateToLeft(curr);
root->lnext=curr;
rotateToRight(root);
break;
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::balanceFromRight(Node *&root) {
Node *curr;
Node *tmp;
curr=root->rnext;
switch (curr->bfactor){
case 1:
root->bfactor =0;
curr->bfactor=0;
rotateToLeft(root);
break;
case 0:
cerr<<"Cannot balance from the left."<<endl;
break;
case -1:
tmp=curr->lnext;
switch (tmp->bfactor){
case -1:
root->bfactor=0;
curr->bfactor=1;
break;
case 0:
root->bfactor=0;
curr->bfactor=0;
break;
case 1:
root->bfactor=-1;
curr->bfactor=0;
}
tmp->bfactor=0;
rotateToRight(curr);
root->rnext=curr;
rotateToLeft(root);
break;
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::insertIntoAVL(Node *&root, Node *newNode, bool &taller) {
if (root == NULL) {
root = newNode;
taller = true;
} else if (root->key == newNode->key) {
cerr << "key already in tree can't add" << endl;
} else if (root->key > newNode->key) {
insertIntoAVL(root->lnext, newNode, taller);
if (taller==true) {
switch (root->bfactor) {
case -1:
balanceFromLeft(root);
taller = false;
break;
case 0:
root->bfactor = -1;
taller = true;
break;
case 1:
root->bfactor = 0;
taller = false;
}
}
} else {
insertIntoAVL(root->rnext,newNode,taller);
if (taller== true){
switch (root->bfactor){
case -1:
root->bfactor=0;
taller= false;
break;
case 0:
root->bfactor=1;
taller= true;
break;
case 1:
balanceFromRight(root);
taller= false;
}
}
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::insert(const Key &key, const Info &info) {
bool isTaller= false;
Node *newNode= new Node(key,info);
insertIntoAVL(root,newNode,isTaller);
}
template <typename Key, typename Info>
AVLTree<Key,Info>::AVLTree() {
root=NULL;
}
template <typename Key, typename Info>
AVLTree<Key,Info>::~AVLTree() {
destroy(root);
}
template <typename Key, typename Info>
int AVLTree<Key,Info>::max(int x, int y) const {
if(x>=y)
return x;
else
return y;
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::destroy(Node *&p) {
if(p!=NULL){
destroy(p->lnext);
destroy(p->rnext);
delete p;
p=NULL;
}
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::clear() {
destroy(root);
}
template <typename Key, typename Info>
bool AVLTree<Key,Info>::keyExists(const Key &key) const {
Node*curr;
bool found= false;
if(root==NULL){
cout<<"Tree is empty"<<endl;
} else{
curr=root;
while (curr!=NULL && !found){
if (curr->key == key)
found = true;
else if (curr->key > key)
curr = curr ->lnext;
else
curr = curr ->rnext;
}
}
return found;
}
template <typename Key, typename Info>
void AVLTree<Key,Info>::graph(AVLTree<Key, Info>::Node *const &subtreeRoot, int indent) const {
if (subtreeRoot != NULL) {
graph(subtreeRoot->rnext, indent + 8);
std::cout << std::setw(indent) << " " << subtreeRoot->key << endl;
graph(subtreeRoot->lnext, indent + 8);
}
else
std::cout << std::setw(indent) << " " << std::endl;
}
template <typename Key, typename Info>
const Info& AVLTree<Key,Info>::operator[](const Key &key) const {
bool found = keyExists(key);
if (found) {
Node *curr = root;
while (curr != NULL) {
if (curr->key == key)
return curr->info;
else if (curr->key > key)
curr = curr->lnext;
else
curr = curr->rnext;
}
}
throw std::range_error("no key");
}
template <typename Key, typename Info>
Info& AVLTree<Key,Info>::operator[](const Key &key) {
bool found = keyExists(key);
if (found) {
Node *curr = root;
while (curr != NULL) {
if (curr->key == key)
return curr->info;
else if (curr->key > key)
curr = curr->lnext;
else
curr = curr->rnext;
}
}
throw std::range_error("no key");
}
#endif //LAB3_AVLTREE_H