Back when I was using SimpleMu, I had the ability to setup sounds to play when an important even occurred or when activity occurred in a world that I didn't want to miss activity from for whatever reason. Does Potato have this kind of functionality? If so, I am unable to find it.
Back when I was using SimpleMu, I had the ability to setup sounds to play when an important even occurred or when activity occurred in a world that I didn't want to miss activity from for whatever reason. Does Potato have this kind of functionality? If so, I am unable to find it.