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Add unit tests for ConversationManager #41

Description

@philippe-ths

Parent

Part of #34

Goal

Verify conversation session lifecycle, constraints, and integration triggers.

What to test

  • Exchange limit enforcement (6-exchange cap)
  • Adjacency validation (participants must be within 1 tile)
  • NPC-NPC and Player-NPC dialogue flows
  • Goal extraction trigger fires after conversation ends
  • Session state transitions (start, exchange, end)

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