Skip to content

Add unit tests for untested game modules #34

Description

@philippe-ths

Summary

9 core game modules have zero unit tests. This parent issue tracks adding test coverage across two tiers based on effort and mocking requirements.

Quick wins (pure/near-pure functions)

Medium effort (requires mocking)

Context

Existing unit tests cover parsers, validation, and some services (LLMService, ChronologicalLog, GoalExtractor, ReflectionManager, FunctionBuilderService, PersistedFunctionAudit). The headless evaluation system provides some indirect integration coverage for several of these modules, but no targeted unit tests exist.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions