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Track Moving Goal bugged? #51

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@RoastedKaju

Hello,

I am trying to follow a basic setup using BT task provided by aeonix, But it seems that if the Is Track moving goal is ticked the console would throw out this:
LogAeonixNavigation: Error: Path finder failed to find target nav link

Also sometimes the agent gets stuck which throws out this:
LogAeonixNavigation: Error: Path finder failed to find start nav link

what would be a best way to avoid AI getting stuck at corners? Something custom like boid avoidance from nearest collisions using tracing?

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