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45 lines (38 loc) · 1.24 KB
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Copy pathscript.js
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45 lines (38 loc) · 1.24 KB
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var guessedNum = parseInt(prompt('Guess a number between 1 to 10'))
var randomNum = randomFn(0,10)
var gameOver = false
function randomFn (min, max) {
return Math.floor(Math.random() * (max - min)) + min
}
//fn that checks numbers with the random number
function askForANumber (guessedNum, randomNum) {
if (guessedNum > randomNum) {
//DOM insert h1 change 'wrong, try again' etc
} else if (guessedNum < randomNum) {
//DOM insert h1 change 'wrong, try again' etc
} else if(guessedNum === randomNum) {
//DOM insert h1 change 'correct' etc
gameOver = true
}
checkForGameover()
}
function checkForGameover() {
if(gameOver) {
//DOM reveal restart button, function newGame()
} else {
guessedNum = parseInt(prompt('Type your number again!'))
askForANumber(guessedNum, randomNum)
}
}
//execute function
askForANumber (guessedNum, randomNum)
console.log(randomNum)
//DOM execute on clicking restart button
function newGame(){
guessedNum = parseInt(prompt('Guess a number between 1 to 10'))
randomNum = randomFn(0,10)
gameOver = false;
askForANumber (guessedNum, randomNum)
}
var newGameButton = document.getElementById('newGameButton')
newGameButton.addEventListener("click", newGame)