save slots with name of campaign, money, enemis killed, array of allies snapshfots, player snapshot
after every battle, you can pick one of 3 battles with different difficulty lecels or go to Ship Factory
if you die, you can rest letry, bit one of the allies is savrificed (player chooses)
if none allies ledt, game is lost
after every battle, x chance of being able to select boss battle
2 boss battles won => game completed with turns taken as score
random events
ship morale
visitinf orbital stations with ships to sell and buying the mystery mateiral
mystery material can be mined (maybe ally minimgh ships with HUGE drills?)
mystery material can repair ships slowly, but very cheaply, without needing to visit orbital stations
lore?
2 enemy factions? ai faction of robots with lasers and shields and scavenger factuon with big guns?
save slots with name of campaign, money, enemis killed, array of allies snapshfots, player snapshot
after every battle, you can pick one of 3 battles with different difficulty lecels or go to Ship Factory
if you die, you can rest letry, bit one of the allies is savrificed (player chooses)
if none allies ledt, game is lost
after every battle, x chance of being able to select boss battle
2 boss battles won => game completed with turns taken as score
random events
ship morale
visitinf orbital stations with ships to sell and buying the mystery mateiral
mystery material can be mined (maybe ally minimgh ships with HUGE drills?)
mystery material can repair ships slowly, but very cheaply, without needing to visit orbital stations
lore?
2 enemy factions? ai faction of robots with lasers and shields and scavenger factuon with big guns?