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Add shaderStorageImageMultisample requirement
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test/Feature/Textures/Texture2DMS/Texture2DMS.Load.test.yaml

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# Unimplemented: Clang + Vulkan: https://github.com/llvm/llvm-project/issues/124566
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# XFAIL: Clang && Vulkan
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# Intel Vulkan reports shaderStorageImageMultisample, but this test currently
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# reads sample 0 values for sample 1/2/3 after multisample upload.
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# XFAIL: Intel && Vulkan
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# REQUIRES: SampleCount_4
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# REQUIRES: shaderStorageImageMultisample
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# RUN: split-file %s %t
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# RUN: %dxc_target -T cs_6_0 -Fo %t.o %t/source.hlsl

test/Feature/Textures/Texture2DMSArray/Texture2DMSArray.Load.test.yaml

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# Unimplemented: Clang + Vulkan: https://github.com/llvm/llvm-project/issues/124566
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# XFAIL: Clang && Vulkan
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# Intel Vulkan reports shaderStorageImageMultisample, but this test currently
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# reads sample 0 values for sample 1/2/3 after multisample upload.
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# XFAIL: Intel && Vulkan
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# REQUIRES: SampleCount_4
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# REQUIRES: shaderStorageImageMultisample
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# RUN: split-file %s %t
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# RUN: %dxc_target -T cs_6_0 -Fo %t.o %t/source.hlsl

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