Upon running the start_bot.py script, the script correctly reads the config.yaml file, but fails when attempting to run the client.login(), the JSON decoder fails and returns the above traceback.
I've gone over the login details via the debugger, and the inputs are being parsed correctly to the client object. It's been ages since I've last worked with JSON in Python, but from what I can gather, it's caused by an empty JSON object returned, i.e. no response.
Did Gameforge recently change their API or something?
Upon running the
start_bot.pyscript, the script correctly reads the config.yaml file, but fails when attempting to run theclient.login(), the JSON decoder fails and returns the above traceback.I've gone over the login details via the debugger, and the inputs are being parsed correctly to the client object. It's been ages since I've last worked with JSON in Python, but from what I can gather, it's caused by an empty JSON object returned, i.e. no response.
Did Gameforge recently change their API or something?