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40 lines (33 loc) · 1.18 KB
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[package]
name = "iris-ui"
version = "0.1.0"
edition = "2024"
license = "MIT"
description = "UI toolkit for no_std embedded Rust"
readme = "readme.md"
keywords = ["gui", "no_std", "embedded"]
[dependencies]
hashbrown = "0.16.0"
log = "0.4.27"
env_logger = { version = "0.11.8", optional = true }
embedded-graphics = { version = "0.8.1" }
embedded-graphics-simulator = { version = "0.8.0", optional = true, default-features = false }
test-log = { version = "0.2.18", optional = true }
fontdue = { version = "0.9", optional = true, default-features = false }
[features]
std = ["env_logger", "embedded-graphics-simulator", "test-log", "embedded-graphics-simulator/with-sdl"]
headless = ["env_logger", "embedded-graphics-simulator", "test-log"]
ttf = ["fontdue"]
[[example]]
name = "simulator"
required-features = ["std"]
[[example]]
name = "orientation"
required-features = ["std"]
[[example]]
name = "custom_view"
required-features = ["std"]
[dev-dependencies]
# embedded-graphics-transform 0.1.0 targets embedded-graphics-core 0.3 (used by eg 0.7.x)
# and is incompatible with this project's embedded-graphics 0.8.x (core 0.4). The
# orientation example implements the same coordinate transforms inline.