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@@ -14,7 +14,7 @@ That works, but there are downsides:
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1. Messages are passed with a delay up to 10 seconds (between requests).
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2. Even if there are no messages, the server is bombed with requests every 10 seconds, even if the user switched somewhere else or is asleep. That's quite a load to handle, speaking performance-wise.
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So, if we're talking about a very small service, the approach may be viable, but generally, it needs an improvement.
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서비스 규모가 작은 경우 폴링은 꽤 괜찮은 방식입니다. 하지만 일반적인 경우엔 개선이 필요합니다.
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