Plugin Version or Commit ID
v0.16.3
Unity Version
6000.3.15f1
Your Host OS
Windows 11
Target Platform
Windows Standalone
[Windows Only] Visual Studio C++ and Windows SDK Version
No response
[Linux Only] GCC/G++ and GLIBC Version
No response
[Android Only] Android Build Tools and NDK Version
No response
[iOS Only] XCode Version
No response
Command Sequences
After making the build, while making sure the Asset Loader Type was on Streamin Assets (the build wasn't working before that and I fixed it thanks to an issue raised here a while ago) my build was able to finally function on my pc.
However when I sent it to multiple people, they all said that the controller (and the camera) wasn't working.
I'm kinda lost on this since there should be no reason as to why the build only works on my pc.
My issue seems similar to a closed one but the solution there doesn't seem to work.
Log
I don't have a player log outside of mine. I'm still asking for other logs.
Additional Context
No response
Plugin Version or Commit ID
v0.16.3
Unity Version
6000.3.15f1
Your Host OS
Windows 11
Target Platform
Windows Standalone
[Windows Only] Visual Studio C++ and Windows SDK Version
No response
[Linux Only] GCC/G++ and GLIBC Version
No response
[Android Only] Android Build Tools and NDK Version
No response
[iOS Only] XCode Version
No response
Command Sequences
After making the build, while making sure the Asset Loader Type was on Streamin Assets (the build wasn't working before that and I fixed it thanks to an issue raised here a while ago) my build was able to finally function on my pc.
However when I sent it to multiple people, they all said that the controller (and the camera) wasn't working.
I'm kinda lost on this since there should be no reason as to why the build only works on my pc.
My issue seems similar to a closed one but the solution there doesn't seem to work.
Log
I don't have a player log outside of mine. I'm still asking for other logs.
Additional Context
No response