Discord Handle
@krish74
Idea Summary
Token Defense is a fully on-chain tower defense game built on StarkNet using the Dojo engine. Defend your AI base from waves of prompt injection attacks by placing towers and factories on a 12×8 grid.
Features:
- 3 tower types — GPT (input tokens), Vision (image tokens), Code (code tokens) — up to 14 placed simultaneously; sell to free slots
- 3 factory types — each producing a matching token type to power towers
- 10 waves of escalating enemies: TextJailbreak, ContextOverflow, HalluSwarm, and Boss enemies on waves 5 & 10
- Per-enemy on-chain simulation — wave resolution runs entirely in the contract using a sequential token-drain model; later enemies face weaker towers as tokens deplete
- Token economy — towers consume tokens per shot; tier (Powered / Good / Low / Critical / Offline) determines fire rate and damage multiplier
- Strategic mechanics — tower synergy bonuses, factory upgrades, overclock ability, wave modifiers, per-enemy traits, difficulty tiers
- EGS compatible — implements
IMinigameTokenData (score, game_over + batch variants); models keyed by token_id for Denshokan leaderboard integration
- Cartridge Controller authentication with session key policies
- Conveyor system — animated pixel-art conveyors connect factories to towers on the client
Team Members
@krishnan74
Looking for Members
No
Discord Handle
@krish74
Idea Summary
Token Defense is a fully on-chain tower defense game built on StarkNet using the Dojo engine. Defend your AI base from waves of prompt injection attacks by placing towers and factories on a 12×8 grid.
Features:
IMinigameTokenData(score, game_over + batch variants); models keyed bytoken_idfor Denshokan leaderboard integrationTeam Members
@krishnan74
Looking for Members
No