-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathmodel_task_progress.go
More file actions
164 lines (133 loc) · 3.87 KB
/
Copy pathmodel_task_progress.go
File metadata and controls
164 lines (133 loc) · 3.87 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
/*
Codio API
Documentation APIs v1.0
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package codioapi
import (
"encoding/json"
)
// checks if the TaskProgress type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &TaskProgress{}
// TaskProgress struct for TaskProgress
type TaskProgress struct {
// Task identification
TaskId *string `json:"taskId,omitempty"`
// Url to fetch progress
TaskUri *string `json:"taskUri,omitempty"`
}
// NewTaskProgress instantiates a new TaskProgress object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewTaskProgress() *TaskProgress {
this := TaskProgress{}
return &this
}
// NewTaskProgressWithDefaults instantiates a new TaskProgress object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewTaskProgressWithDefaults() *TaskProgress {
this := TaskProgress{}
return &this
}
// GetTaskId returns the TaskId field value if set, zero value otherwise.
func (o *TaskProgress) GetTaskId() string {
if o == nil || IsNil(o.TaskId) {
var ret string
return ret
}
return *o.TaskId
}
// GetTaskIdOk returns a tuple with the TaskId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskProgress) GetTaskIdOk() (*string, bool) {
if o == nil || IsNil(o.TaskId) {
return nil, false
}
return o.TaskId, true
}
// HasTaskId returns a boolean if a field has been set.
func (o *TaskProgress) HasTaskId() bool {
if o != nil && !IsNil(o.TaskId) {
return true
}
return false
}
// SetTaskId gets a reference to the given string and assigns it to the TaskId field.
func (o *TaskProgress) SetTaskId(v string) {
o.TaskId = &v
}
// GetTaskUri returns the TaskUri field value if set, zero value otherwise.
func (o *TaskProgress) GetTaskUri() string {
if o == nil || IsNil(o.TaskUri) {
var ret string
return ret
}
return *o.TaskUri
}
// GetTaskUriOk returns a tuple with the TaskUri field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *TaskProgress) GetTaskUriOk() (*string, bool) {
if o == nil || IsNil(o.TaskUri) {
return nil, false
}
return o.TaskUri, true
}
// HasTaskUri returns a boolean if a field has been set.
func (o *TaskProgress) HasTaskUri() bool {
if o != nil && !IsNil(o.TaskUri) {
return true
}
return false
}
// SetTaskUri gets a reference to the given string and assigns it to the TaskUri field.
func (o *TaskProgress) SetTaskUri(v string) {
o.TaskUri = &v
}
func (o TaskProgress) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o TaskProgress) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.TaskId) {
toSerialize["taskId"] = o.TaskId
}
if !IsNil(o.TaskUri) {
toSerialize["taskUri"] = o.TaskUri
}
return toSerialize, nil
}
type NullableTaskProgress struct {
value *TaskProgress
isSet bool
}
func (v NullableTaskProgress) Get() *TaskProgress {
return v.value
}
func (v *NullableTaskProgress) Set(val *TaskProgress) {
v.value = val
v.isSet = true
}
func (v NullableTaskProgress) IsSet() bool {
return v.isSet
}
func (v *NullableTaskProgress) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTaskProgress(val *TaskProgress) *NullableTaskProgress {
return &NullableTaskProgress{value: val, isSet: true}
}
func (v NullableTaskProgress) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableTaskProgress) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}