Skip to content

Bug with ai path finder #65

Description

@goodgder

I was making a level and i added a event room so i could spawn event. i put on a curtain and some characters. When i pressed play i got the error NullReferenceException: Object reference not set to an instance of an object
Stack trace:
NavigationStateMachine.DestinationEmpty () (at <51edde5cf7f444728eb635c03de4697c>:0)
Navigator.Update () (at <51edde5cf7f444728eb635c03de4697c>:0)
That means a character like baldi or principal tried to find a path to the room but since the room had a one way door or did not have a door they could not find it which gave the error
I really need you to fix it because I dont wanna use a 2 way door because that would look ugly.
Im using a 2 way door to fix it but i really need you to fix this bug!

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions