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141 lines (114 loc) · 3.18 KB
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Copy pathWorker.js
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141 lines (114 loc) · 3.18 KB
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'use strict'
var BaseConnector = require('./BaseConnector')
var inherits = require('util').inherits
var utils = require('./utils')
var getBuffer = utils.getBuffer
var Job = require('./Job')
function Worker (server) {
BaseConnector.call(this, server)
this.server.worker = this
this.server.once('socket-error', function (e) {
this.emit('error', e)
}.bind(this))
this.server.once('socket-close', function (hadError) {
if (this.server) this.server.worker = null
this.emit('close', hadError)
}.bind(this))
this.server.once('socket-timeout', function () {
this.emit('timeout')
}.bind(this))
this.isClosing = false
this.servingJobs = {}
this.functions = {}
}
inherits(Worker, BaseConnector)
Worker.OPTION_REQUEST = BaseConnector.OPTION_REQUEST
Worker.prototype.canDo = function (queue, callback) {
utils.logger.info('canDo', queue)
this.functions[queue] = callback
try {
this.server.canDo(getBuffer(queue))
} catch (e) {
this.emit('error', e)
}
}
Worker.prototype.grab = function () {
if (this.isClosing) return this.emit('error', new Error('Worker is closing'))
utils.logger.debug('grab')
try {
this.server.grab()
} catch (e) {
this.emit('error', e)
}
}
Worker.prototype.setClientId = function (id) {
utils.logger.info('setClientId', id)
try {
this.server.setClientId(getBuffer(id + ''))
} catch (e) {
this.emit('error', e)
}
}
Worker.prototype.handleJobAssign = function (content) {
utils.logger.info('handleJobAssign')
var jobHandleEndIndex = -1
var queueEndIndex = -1
for (var i = 0; i < content.length; i++) {
if (content[i] !== 0) continue
if (jobHandleEndIndex === -1) jobHandleEndIndex = i
else if (queueEndIndex === -1) queueEndIndex = i
}
var jobHandleBuffer = content.slice(0, jobHandleEndIndex)
var queueBuffer = content.slice(jobHandleEndIndex + 1, queueEndIndex)
var workloadBuffer = content.slice(queueEndIndex + 1)
var jobHandle = jobHandleBuffer.toString('ascii')
var queue = queueBuffer.toString('ascii')
var callback = this.functions[queue]
if (!callback) return this.emit('unknown-queue', queue)
var job = Job.create(queue, workloadBuffer)
job.jobHandle = jobHandle
job.server = this.server
this.servingJobs[job.jobHandle] = job
var self = this
job.on('ended', function () {
delete self.servingJobs[this.jobHandle]
})
callback(job)
}
Worker.prototype.handleNoJob = function () {
utils.logger.info('handleNoJob')
this.preSleep()
}
Worker.prototype.handleNoOp = function () {
utils.logger.info('handleNoOp')
this.grab()
}
Worker.prototype.preSleep = function () {
utils.logger.info('preSleep')
try {
this.server.preSleep()
} catch (e) {
this.emit('error', e)
}
}
Worker.prototype.close = function (callback) {
callback = callback || function () {}
this.isClosing = true
var keys = Object.keys(this.servingJobs)
if (keys.length === 0) {
this.disconnect()
return callback()
}
var n = keys.length
var self = this
for (var i in keys) {
var job = this.servingJobs[keys[i]]
job.on('ended', function () {
n--
if (n !== 0) return
self.disconnect()
callback()
})
}
}
module.exports = Worker