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Allow plugins to handle getMapHash #72

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@p2004a

Maybe I just don't see at the moment how to achieve that, but it would be nice if it was possible for plugins to be able to handle those queries and respond with value.

The dumbest plugin implementation could just reply with 1 which is accepted by engine and then hash validation just isn't performed.

Moreover, it's not clear to me why only "choose in game" is available in this mode? It should be also possible to have fixed or random, it's just that spads can't perform validation before the start of the game.

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