Edit game loop so it waits to receive input, executes one step and sends the next frame data, and waits again. The idea is DOOM will receive input from the RF link, execute the next loop with that data, and then send the next frame over RF to be rendered on the ground.
Edit game loop so it waits to receive input, executes one step and sends the next frame data, and waits again. The idea is DOOM will receive input from the RF link, execute the next loop with that data, and then send the next frame over RF to be rendered on the ground.