Describe the question
Hi team,
I am encountering a significant inconsistency when evaluating my model. I ran the exact same model twice on the same case, but the results are completely different.
Test Case Details:
- Route ID:
2091
- Town:
Town12
Evaluation Results:
- Run 1:
score_composed = 21.14 (Failed)
- Run 2:
score_composed = 100.0 (Completed)
Questions
- Is this level of variance normal for this evaluation framework?
- Is the randomness in the environment (e.g., NPC behaviors, traffic manager, spawning) expected to cause such a huge gap between two runs?
- Are there any specific configurations or random seeds I should fix to ensure reproducible evaluation results?
Thanks in advance for your help!
Describe the question
Hi team,
I am encountering a significant inconsistency when evaluating my model. I ran the exact same model twice on the same case, but the results are completely different.
Test Case Details:
2091Town12Evaluation Results:
score_composed= 21.14 (Failed)score_composed= 100.0 (Completed)Questions
Thanks in advance for your help!