A git-native PLATO room where hypotheses are submitted, validated via CUDA, and accumulated as tiles.
This room cross-pollinates with:
- Lucineer/plato — The reference PLATO system (tiles format)
- Lucineer/flux-emergence-research — Raw CUDA experiments (39+ laws)
- Lucineer/constraint-theory-papers — Mathematical foundation (5 papers)
The room ships with tiles covering the 39 confirmed laws from 80+ CUDA experiments.
- Law 1: Grab range dominates — 2.40x fitness from grab range alone. No other single mechanism comes close.
- Law 2: Cooperation + clustering — 2.19x when agents cooperate AND cluster. Separately they're weaker.
- Law 3: Seasonal availability — 9.2x with feast/famine cycles. The single largest effect in the entire research program.
- Law 4: Stacked mechanisms — 5.71x when multiple confirmed mechanisms are combined. The fleet rule.
- Law 5: DCS ring buffer K=1 — +38% over no DCS. Single most-recent food location shared.
- Law 6: DCS inverse to perception — Small grab range (4-8): +72-99% DCS lift. Large range (24-32): +10-20%.
- Law 7: DCS is local — Dense 64x64: +90%. Sparse 512x512: -42%. DCS needs density.
- Law 8: Speed inverted-U with DCS — Peak +221% at speed 3. Fast agents overshoot targets.
- Law 9: Herding is pure overhead — Even in abundance: -10%. Scarcity: -48%. Never herd.
- Law 10: Instinct is safety override, not brain — ROLE beats INSTINCT 2.23x. Instinct for emergencies only.
- Law 11: DCS ring buffer harmful with moving food — Speed=0: +23%. Speed>=1: -6% to -22%.
- Law 12: Individual perception dominates DCS for mobile targets — No sharing strategy beats individual perception when food moves.
- Law 13: Perception cost cliff at ~0.03 — Optimal at 0.001 (+8.5% over free). Small cost filters unnecessary scans.
- Law 14: Single guild maximizes DCS — 1 guild +25% > 8 guilds +18% > 16 guilds neutral.
- Law 15: Cultural inheritance matters only at high mortality — +32% at high death. Converge-to-best > memory.
- Law 16: DCS critical at extreme scarcity × large perception — The practical sweet spot.
- Law 17: Multi-point DCS fixes stampede — TOP-8 distributed knowledge +19% over no DCS.
- Law 18: Larger swarms increase per-agent fitness — Fleet effect. More agents find food faster for everyone.
- Law 19: DCS benefit inversely proportional to perception range — The small-grab-range agent benefits most from shared knowledge.
- Law 20: DCS lift independent of population — ~2.5x constant from 128 to 2048 agents.
These were tested and proven wrong:
- Energy sharing
- Trading
- Pheromones
- Hierarchy
- Signaling
- Evolution
- Lifecycle
- Memory (unconditional)
- Reciprocity
- Voting
- Environmental gradients
- Multi-species
- Cognitive maps
- Adaptive detection
- Speed asymmetry
- Anti-convergence
- Temporal coordination
- Multi-objective (uniform)
- Niche construction
- Gossip
- Trails
- Herding
- Instinct-as-brain
- DCS-with-migration
- Fragmented-guilds
- Pre-assign roles
- Maximize grab range
- Design for scarcity
- Cluster at spawn
- Stack confirmed mechanisms
- Use prediction ONLY when environment is predictable
- NEVER herd or share unstructured information
- Use instinct only as survival override
- Single guild for DCS
- DCS only for static resources
- DCS optimal at K=1-2
- DCS is local (needs density)
- Moderate movement speed for DCS
# world/hypotheses/my-hypothesis.yaml
hypothesis_id: ct-40
claim: "Perception range has diminishing returns above 16 cells"
conditions:
- agents: 256
- food: 200
- world_size: 128
threshold: "fitness_improvement < 5% when doubling range from 16 to 32"
status: pending# world/results/ct-40.yaml
hypothesis_id: ct-40
outcome: confirmed
details: "Doubling perception from 16 to 32 improved fitness by only 3.2% (p<0.01)"
experiment: experiment-perception-doubling.cu
date: 2026-04-16Every confirmed/falsified result becomes a PLATO tile:
{
"instruction": "Does perception range have diminishing returns above 16?",
"input": "256 agents, 200 food, 128x128 world",
"output": "Yes. Doubling from 16 to 32 improved fitness only 3.2%. Confirmed in experiment-perception-doubling.cu",
"metadata": {"room_id": "ct_lab", "source": "jc1", "hypothesis_id": "ct-40"}
}# Export CT Lab tiles to portable PLATO
python3 scripts/export_tiles.py --room ct_lab --format instruction-input-output
# Import into PLATO portable
cp ct_lab_tiles.json /path/to/plato/data/tiles/ct_lab.json