I'm a Systems Programmer, Language Designer, and Security Enthusiast with a passion for building tools that bridge low-level performance with high-level usability. I enjoy crafting compilers, interpreters, computer games, and educational tools that make complex concepts approachable.
- π Computer Science Student at California State University, Sacramento.
- π§ Passionate about Programming Languages, Cryptography, and Computer Graphics.
- π§ Experienced in developing compilers, web applications, and graphical desktop applications.
- π Currently learning Rust with hopes of bootstrapping an extensive programming language and game engine in the future.
Languages:
C | C++ | Rust | Python | Java | GDScript | Rust
Tools & Technologies:
Godot Engine | LLVM | Flask | Godot Engine | Git | Postman | Kali Linux | OpenGL
AI/ML:
TensorFlow | PyTorch | Keras | Hugging Face | Jupyter Notebook
Concepts:
Compiler Design | Virtual Machines | Cryptography | Full-Stack Development | Computer Graphics
-
Fairseq2 (Fall 2024)
Contributed to Meta AIβs next-generation sequence modeling toolkit for research and production. Authored integrity checks improving the developer experience. -
Cinder (Spring 2025)
A high-level barebones programming language inspired by Rust. Built a compiler in Python usingllvmliteto translate abstract syntax trees into LLVM IR for efficient native code generation. -
DeepPong (Spring 2025)
A deep learning experiment in real-time frame synthesis for Pong. Replaced traditional game rendering with neural networks, testing the feasibility of an AI-driven graphics pipeline. -
Hasher (Summer 2024)
A lightweight, command-line hashing tool written in Rust. Supports SHA-256, SHA-384, and SHA-512, aimed at educational use and understanding of cryptographic hash functions. -
Fumble (Fall 2023)
A full-stack group chat application built with Flask, Socket.IO, and SQLite. Designed for real-time messaging with user authentication and deployment on AWS.
- π§ Email: [email protected]
- πΌ LinkedIn: Eric Brown
- π Portfolio: PeanutButterRat
- π₯οΈ GitHub: PeanutButterRat
π‘ "There are 2 hard problems in computer science: cache invalidation, naming things, and off-by-1 errors." - Leon Bambrick


