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When console stream fades to a black screen, for example in a game-loading screen, client does not receive an empty frame.. So last received frame sticks and screen is not "flushed".
Looks like this has to be implemented manually.
When console stream fades to a black screen, for example in a game-loading screen, client does not receive an empty frame.. So last received frame sticks and screen is not "flushed".
Looks like this has to be implemented manually.