Design and develop the primary game map (aram-style) - [ ] Create the base map - [ ] create the basic layout (hitbox, navmesh, ...) - [ ] add decent models and textures to make it look presentable - [ ] set up the unit spawning - [ ] sync waves spawns between teams/spawners - [ ] add minion movement paths for units to follow - [ ] make sure following waves spawn as expected - [ ] Create units - [x] create the melee and ranged models - [ ] create animations - [ ] create a projectile model - [ ] Create destructible structures - [ ] implement tower logic - [ ] implement base core logic
Design and develop the primary game map (aram-style)