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# ==============================================================================
# Oolite Build Options
# ==============================================================================
# Core Engine Features
option('no_shaders', type: 'boolean', value: false,
description: 'Disable shader support entirely')
option('espeak', type: 'boolean', value: true,
description: 'Enable eSpeak-ng text-to-speech support')
option('oo_javascript_trace', type: 'boolean', value: true,
description: 'Enable Mozilla SpiderMonkey JavaScript call tracing')
option('oo_fov_inflight_control_enabled', type: 'boolean', value: false,
description: 'Enable in-flight Field of View (FOV) control adjustments')
# Debugging and Heavy Instrumentation
option('oo_check_gl_heavy', type: 'boolean', value: false,
description: 'Enable heavy OpenGL error checking and validation checks')
option('oo_exclude_debug_support', type: 'boolean', value: false,
description: 'Force exclude developer debug features (strips diagnostic tools)')
option('oo_oxp_verifier_enabled', type: 'boolean', value: true,
description: 'Enable Oolite Expansion Pack (OXP) checking and verification stages')
option('oo_localization_tools', type: 'boolean', value: true,
description: 'Enable development tools for processing and extracting localizations')
option('debug_graphviz', type: 'boolean', value: true,
description: 'Enable AI state-machine graph visualization via GraphViz syntax output')
# Release Variant Control
option('deployment_release', type: 'boolean', value: false,
description: 'Force a strict production deployment setup (overrides and disables most debugging instrumentation)')
option('dev_release', type: 'boolean', value: false,
description: 'Mark the compilation as a development release')
option('strip_bin', type: 'boolean', value: false, description: 'Enable stripping')
# Windows Specific Customizations
option('pdb', type: 'boolean', value: false,
description: 'Windows Clang builds only: Generate native .pdb debug symbol files')