feat: Sync macOS port with upstream god-team/main #3
ci.yml
on: pull_request
Detect File Changes
9s
Matrix: build-generalsmd-win32
Annotations
15 errors and 38 warnings
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Build GeneralsMD / win32-debug+e
Process completed with exit code 1.
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Build GeneralsMD / win32-debug+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32-debug+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Build GeneralsMD / win32-debug+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32-debug+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Build GeneralsMD / win32-profile+e
Process completed with exit code 1.
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Build GeneralsMD / win32-profile+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32-profile+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Build GeneralsMD / win32-profile+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32-profile+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Build GeneralsMD / win32+e
Process completed with exit code 1.
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Build GeneralsMD / win32+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Build GeneralsMD / win32+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/GeneralsOnline_Settings.h#L2
Cannot open include file: 'curl/curl.h': No such file or directory
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Build GeneralsMD / win32+e:
GeneralsMD/Code/GameEngine/Include/GameNetwork/GeneralsOnline/Vendor/ValveNetworkingSockets/steam/steamtypes.h#L42
'uint32': redefinition; different basic types
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Detect File Changes
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: dorny/paths-filter@de90cc6fb38fc0963ad72b210f1f284cd68cea36. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Detect File Changes
The process '/usr/bin/git' failed with exit code 128
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Build GeneralsMD / win32-debug+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-debug+e
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1394
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1357
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-debug+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L166
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-debug+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-debug+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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Build GeneralsMD / win32-profile+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32-profile+e
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/debug/debug_debug.cpp#L290
calling _set_se_translator() requires /EHa
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1394
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1357
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32-profile+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L166
operator '/': deprecated between enumerations and floating-point types
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Build GeneralsMD / win32-profile+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
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Build GeneralsMD / win32-profile+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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Build GeneralsMD / win32+e
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: ilammy/msvc-dev-cmd@0b201ec74fa43914dc39ae48a89fd1d8cb592756, lukka/run-vcpkg@5e0cab206a5ea620130caf672fce3e4a6b5666a1. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Build GeneralsMD / win32+e
The process 'C:\Program Files\Git\bin\git.exe' failed with exit code 128
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Build GeneralsMD / win32+e:
Core/Libraries/Source/profile/profile_result.cpp#L222
'>': signed/unsigned mismatch
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Build GeneralsMD / win32+e:
Core/Libraries/Source/WWVegas/WWDownload/FTP.cpp#L668
'=': conversion from 'time_t' to 'int', possible loss of data
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Build GeneralsMD / win32+e:
Core/Libraries/Source/WWVegas/WWDownload/registry.cpp#L25
'WIN32_LEAN_AND_MEAN': macro redefinition
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Build GeneralsMD / win32+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1394
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32+e:
Core/Libraries/Source/WWVegas/WW3D2/textureloader.cpp#L1357
'>=': signed/unsigned mismatch
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Build GeneralsMD / win32+e:
GeneralsMD/Code/Libraries/Source/WWVegas/WW3D2/ww3d.cpp#L166
operator '/': deprecated between enumerations and floating-point types
|
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Build GeneralsMD / win32+e
operands are different enum types 'SBServerListState' and 'SBState'; use an explicit cast to silence this warning
|
|
Build GeneralsMD / win32+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32+e
operands are different enum types '_GPIBool' and '_GPEnum'; use an explicit cast to silence this warning
|
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Build GeneralsMD / win32+e:
Core/Libraries/Source/WWVegas/WWLib/thread.cpp#L19
'_WIN32_WINNT': macro redefinition
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